Wargaming

Bungle in the Jungle! A 7TV2 Episode.

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Thursday night the Williamsburg Legati played another Spy Fi game of Crooked Dice’s 7TV.  More of the miniatures are painted, and we are playing around with different scenery ideas.  Our newest member Geoff brought a lot of jungle foliage by, so we decided to set the game in the jungle.  We also shook things up a bit on the villainous side by replacing the Evil Mastermind with the Despotic Dictator.  The Mastermind hasn’t been very successful for us and we think it is probably due to the small cast sizes we have been using.  We have been playing with just 30 ratings points.  The Mastermind’s star qualities are mostly based on ordering minions around and we just don’t have enough minions!  We also keep going back and forth regarding the inhuman servitor and plastron.  This happens more from confusion than anything else but does make a great difference in the game.

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The episode we were playing was “the Race”.  In this episode, both players start on opposite sides of the table and race towards a goal.  An interesting twist is that the objective is about to be destroyed.  We decided it was an active local volcano.  Players can gain extra plot points by electing to burn two countdown cards a turn, making the danger arrive sooner.  We weren’t sure what the rules meant by “Goal” so we decided to make it the McGuffin.  The characters had to collect objective tokens, on doing so on any turn where they had turned two countdown cards, they rolled a dice to see if the objective was actually the McGuffin.

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On set up, the three spies on the hero’s side gave them a bit of advantage, with a number of their figures beginning play right inside the complex.  Their first countdown card being “set dressing” it allowed them to push a bookcase against the window that the villains were obviously planning on coming in through.  The good guys made their way through the building taking objectives were they lay.

The villains followed a different strategy.  Our star (Geoff and I were playing the villains again) stayed outside and sent their minions in through the windows to collect objectives and shoot at the heroes.  Meanwhile, the inhuman servitor stayed off on his own (most of his star qualities are designed for that.  What luck that turned out to be.  One objective was outside of the complex, upon a rock formation and the inhuman servitor went to get it.  That turned out to be the Mcguffin! He took it started to leave, but he is also the slowest character being unable to run.  that was our undoing!

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The heroes sent one of their annoying ninja out after the servitor.  We had gathered the Junta and his sidekick out to support the servitor, but the ninja used two gadgets.  Sleeping gas, to put the alien to sleep and then camouflage spray to make her invisible.  Basically what this meant was that the Alien lost his turn and nothing could be done to the ninja standing right over him!  We were also very quickly losing the firefight within the complex.  When the game ended, we had lost all but our star and one costar.  The good guys had only lost a ninja and one or two security guards.  They also had most of objectives, but not the Mcguffin.  The heroes won, but not as cleanly as they had done in the previous games and we almost won!  The Dictator will be used again.

 

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Categories: 7TV, Crooked dice, Spy Fi, Uncategorized, Wargaming, Williamsburg Legati | Tags: , , | 1 Comment

Dead Men Tell No Tales

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So, on Wednesday I received the long-awaited Kickstarter from Firelock Games, Blood and Plunder.  This was a very successful Kickstarter, which in my opinion is a great example of what a Kickstarter campaign should be.

From the very start, the images on their page were beautiful and attractive.  The tabletop they made to display their models was just stunning.  The Caribbean waters of their little board attracted me to the game and it wasn’t available to me!

Furthermore, the folks at Firelock added interesting well-made videos showing not just their models but describing gameplay.  Their communication during the actual campaign and throughout their fulfillment has been very good and open.

I wish that I had the money to buy more when I joined, but the level I supported at provided me with the rules, all of the game aids for play, one faction, and one ship.  Fortunately, my pal Chris with the Williamsburg Legati was also participating in the Kickstarter and would purchase an opponent force.  I chose the Guarda Costa as my faction and the basic sloop as my vessel.  I am beginning to regret that I didn’t upgrade to the Frigate, and suspect I will be ordering one of those soon!  Chris went for the obvious British Buccaneers.

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So what was in my box?  I received a beautiful hardback copy of the rule book with a QRS sheet and some further clarifications of the artillery rules placed inside of it.  While there are templates printed in the back of the book it would have been nice to have a cardstock copy of that to simply cut out.  There were two little burlap bags that contained the game dice, several custom D10s and the marker dice (d6s marked to represent various game statuses).  A nationality specific deck of cards to activate the models (a regular playing deck can be used).  All the cards that describe the abilities of all the different models.  The Guarda Costra miniatures, 25 prebased figures to make up my force. Of course the plastic resin sloop. Addons I received included a number of different leader and hero miniatures, a second set of heavy guns for the sloop, and some detailing accessories for the boat.

All of the components are very well made, but the sloop deserves special notice.

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The casting is very clean, I just need to trim off a small amount of flash in the gun ports.  Having actually sailed late 16th century vessels, I was pleased to see how much of spars and masts are actually represented.

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In this scale it would not be to great a challenge to increase the detail if interested, by adding dead eyes and fife rails and such.  With the sloop being fore and aft rig, I don’t expect that this will clutter gameplay to much, that might be less true on the other vessels however,

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At least one of my friends participated in this Kickstarter at a lower lever just to gain ships for his Sharp Practice 2 game.  Not a bad idea, and I already know that this sloop will find itself in such a circumstance as well.  Have to decide how to keep my flags interchangeable!

If you missed this Kickstarter you are not out of luck.  I noticed that they are offering pre-ordered offers on their webpage already.  this is presently limited to U.S. costumers but I imagine that will change later.

Very well done Firelock Games!

 

Cheers,

Ron

Categories: Blood and Plunder, Firelock Games, Review, Sharp Practice, Uncategorized, Wargaming, Williamsburg Legati | Tags: , , , , , | 4 Comments

Christmas Loot!

Well, another Christmas has come and gone and we have done very well here at Cry Havoc!

I will begin with the required post.  For the last few years,l I have participated in the Secret Santa program organized by Catherine and Ian over at THE BLOG WITH NO NAME.  this is a lot of fun.  The way it works is a number of us wargaming bloggers share are information and post ideas of things we would like for about 15 GBP.  Catherine assigns us people in some unknown magical fashion and we secretly send our little packages to our assigned target.

My gift just arrived today, a little late.  I only mention this because one, my odd sense of humor finds it intriguing that these little guys were cast in England, sent off to Germany and then finally here to the United States!  They have yet to see battle but they are already well traveled.

Secondly, I have been informed that they were sent late due to a family illness at Christmas.  I wanted to share my hopes and wishes for the best of all health to you, whoever are.  I know some of the blogging community have been greatly challenged with illness this Christmas Season, and whether serious or slight I hope that you and yours are doing as well as you might.

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Two packs of fine Perry Brothers miniatures.  One Queen’s Rangers Command and one Queen’s Rangers Light Infantry.  these are destined to be the start of my new project, focussing on Benedict Arnold’ invasion of Virginia in 1781.  the Queen’s Rangers will my  Main Force for this Sharp Practice campaign using Dawns and Departures.  Thank for sending me these and thanks to Cath and Ian for continuing this Yule tradition!

I also received a number of things from Charlie Foxtrot Models.  The huge Georgian mansion, a porch house, the stone barn I have so long wanted and his pig sty.  I also received the driveway, pond and entrance gate to match the Georgian house.  More on these will appear here later.  These are mostly to be used for Chain of Command but I am sure some of them will find themselves serving double duty.

From Sally 4th, for my 7TV THE BEAT game, I have some new photorealistic row houses a Pub and Corner Store.  These are really nice and I am slowly seeing the Greendock take shape.

I am still awaiting my Blood and Plunder Kickstarter, which should arrive any day.  I know they are being fulfilled and look forward to getting mine with great anticipation.  Lastly, I have some more stuff from Colin at Charlie Foxtrot on its way, most notably his new Tidewater House that I linked to in my last post.  That is a project that I have been involved with and am very chuffed to see it come to fruition.  More on that here later as well.

Cheers, and Happy New Year!

Ron

 

Categories: Chain of Command, Charlie Foxtrot Models, Crooked dice, Secret Santa, Sharp Practice, Terrain, The Beat, Too Fat Lardies, Wargaming | Tags: , , , , , , , , | 1 Comment

French World War Two Vehicles from Mad Bob

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Recently I participated in the Mad Mob Miniatures Kickstarter for French or former French vehicles.  This was really a no-brainer for me since I really needed one of the elusive German 7.5cm PAK auf Somua conversions for Too Fat Lardies campaign supplement KAMPFGRUPPE VON LUCK.  I do regularly  run Fall of France games for Chain of Command so some pre-converted  half-tracks would prove useful as well.  (Besides those French half-tracks are just the thing for a desert based Pulp Game!)

I have done business with Mad Bob before, when I bought my German converted Lorraine Schlepper and had been pleased so no risk there.

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The Mad Bob piece is the one in the foreground.  The other is a Warlord Marder that has been standing in for the new Somua

The Kickstarter levels were arranged by the number of vehicles you wanted to buy with no need for a decision on what those would be until sometime after the conclusion.  The Kickstarter was very successful and many stretch goal vehicles were added.  That was very important to me as one of the vehicles I most wanted was itself a stretch goal.

Furthermore, when the Kickstarter finished, Mad Bob allowed us to add any of the other vehicles to or order at the Kickstarter rate which while I did not, in the end, do so,  I certainly considered it.  I think that was a great offer and pleased that it was available.

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So my order did arrive this week.  Three half-tracks.  two were the French models, a standard P19 and a Staff model.  The other was the aforementioned and longed for Somua conversion.  All three models have very little flash and very crisp details (much better than it appears in some of these photos).

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The P19 VDP is the basic French troop transport half track.  The model consists of three pieces, the body, the windscreen and the canvas roof.  Mine arrived broken, with the some of the pieces meant to support the roof gone.  In the picture, the remaining ones have been removed by myself.  I will either build it without the roof or scratch build replacements.  Not difficult but a shame that might have been prevented by better packaging.

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staff-car The next model is the Staff car version, P19 VLTT. This model consists of four pieces,  the body, roof, windscreen, and a spare tire.

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somua And lastly, the point of the exercise, the 7.5 cm PAK auf Somua.  This model is very nice.  Mine arrived with the barrel a little bent, but a simple soak in warm water allowed that to be repaired.  This model is composed of six parts, but none of them are very fiddly and it looks like it will all go together well.  It is going to be beautiful when all painted, decaled and weathered.  So now I am off to do that!

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If you do early war, or might need some of the odd French conversions, I certainly suggest you take a look at Mad Bob Miniatures.  He does good work and a number of his offerings are unusual and hard to find models.

Cheers,

Ron

Categories: Chain of Command, Fall of France, Mad Bob Minatures, pulp alley, Review, Too Fat Lardies, Uncategorized, Wargaming, World War II | Tags: , , , , , , , | Leave a comment

Secret Santa

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Once again it is that time for the wonderful Secret Santa program run ever year by Catherine and Ian at THE BLOG WITH NO NAME.  This is a fun event that I have participated in for the last two years.  (in fact, it occurs to me I never posted the photos of my wonderful British Para I received last year, bad giftee).

Anyways, this is a secret Santa gift exchange for wargaming bloggers, where we purchase a gift (for 15 BPS) for our randomly assigned target.  We inform our own Secret Santas what we want by posting on our own blogs.  I am really chuffed this year with my target as he is a man I consider a friend, and we have some similar interests,  what a coincidence!

Since most of the participants are in Britain and I am here in the States, for my own list I will try where I can do give U.S. suppliers for the British stuff (so as to possibly lower shipping costs).

So here it goes…

Sarissa Precision Radar Station  Need this little guy for a Chain of Command scenario but I think it will come in handy for Pulp Alley and 7TV as well.  I do not know of a US source for these, though Arcane scenery sends me stuff cheaply and quickly.

Perry’s Queen’s Rangers Interested in command, lights and hussars.  As long as we are on the topic any of the Hesse Cassel Jagers would be greatly  appreciated as well.  Working on a Virginia 1781 campaign!

From Brigade Games, Arab Revolt line, Lawrence of Arabia himself, Arab Irregular command, or one of the packs of Arab irregulars with or without lewis guns.

Also from Brigade, the Artisan  Kiss Kiss Bang Bang line, British Operatives or field agents 11, or the Copplestone Kiss Kiss Bang Bang line, Trainee agents, more KGB men, or soul section.

I hope that is enough for ideas,

Cheers, and Merry Christmas!!

Ron

Categories: Pulp, pulp alley, Secret Santa, Sharp Practice, Too Fat Lardies, Uncategorized, Wargaming, Williamsburg Legati | Tags: , , , , , , , , , , , , | 2 Comments

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