Crooked dice

Bungle in the Jungle! A 7TV2 Episode.

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Thursday night the Williamsburg Legati played another Spy Fi game of Crooked Dice’s 7TV.  More of the miniatures are painted, and we are playing around with different scenery ideas.  Our newest member Geoff brought a lot of jungle foliage by, so we decided to set the game in the jungle.  We also shook things up a bit on the villainous side by replacing the Evil Mastermind with the Despotic Dictator.  The Mastermind hasn’t been very successful for us and we think it is probably due to the small cast sizes we have been using.  We have been playing with just 30 ratings points.  The Mastermind’s star qualities are mostly based on ordering minions around and we just don’t have enough minions!  We also keep going back and forth regarding the inhuman servitor and plastron.  This happens more from confusion than anything else but does make a great difference in the game.

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The episode we were playing was “the Race”.  In this episode, both players start on opposite sides of the table and race towards a goal.  An interesting twist is that the objective is about to be destroyed.  We decided it was an active local volcano.  Players can gain extra plot points by electing to burn two countdown cards a turn, making the danger arrive sooner.  We weren’t sure what the rules meant by “Goal” so we decided to make it the McGuffin.  The characters had to collect objective tokens, on doing so on any turn where they had turned two countdown cards, they rolled a dice to see if the objective was actually the McGuffin.

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On set up, the three spies on the hero’s side gave them a bit of advantage, with a number of their figures beginning play right inside the complex.  Their first countdown card being “set dressing” it allowed them to push a bookcase against the window that the villains were obviously planning on coming in through.  The good guys made their way through the building taking objectives were they lay.

The villains followed a different strategy.  Our star (Geoff and I were playing the villains again) stayed outside and sent their minions in through the windows to collect objectives and shoot at the heroes.  Meanwhile, the inhuman servitor stayed off on his own (most of his star qualities are designed for that.  What luck that turned out to be.  One objective was outside of the complex, upon a rock formation and the inhuman servitor went to get it.  That turned out to be the Mcguffin! He took it started to leave, but he is also the slowest character being unable to run.  that was our undoing!

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The heroes sent one of their annoying ninja out after the servitor.  We had gathered the Junta and his sidekick out to support the servitor, but the ninja used two gadgets.  Sleeping gas, to put the alien to sleep and then camouflage spray to make her invisible.  Basically what this meant was that the Alien lost his turn and nothing could be done to the ninja standing right over him!  We were also very quickly losing the firefight within the complex.  When the game ended, we had lost all but our star and one costar.  The good guys had only lost a ninja and one or two security guards.  They also had most of objectives, but not the Mcguffin.  The heroes won, but not as cleanly as they had done in the previous games and we almost won!  The Dictator will be used again.

 

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Categories: 7TV, Crooked dice, Spy Fi, Uncategorized, Wargaming, Williamsburg Legati | Tags: , , | 1 Comment

Escape! A7TV 1 Inch Spy-fi adventure

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Last Sunday found the Legati again practicing with our new 7TV rules.  Jeff and Chris played while I acted as director.  (Actually, I was somewhere between Directing and also Starring in).  Jeff and I took the minions and Chris the Spies for good.  We have decided to stick with the genre and the casts for a bit so as to better learn their “Star qualities” or abilities. This is really the only difficult part of the game, and it is made far easier by the cards that list all the explanations on the back.  Still, it is easy to forget what you have available to you!

This game was “episode” was simply generated randomly by the rules in the book, which is why there is so little character to the central casting characters we used.

The minions consisted of Dr. Maybe (Evil mastermind), his Faithful Lackey, a Plaston bodyguard, and some minions under the direction of their minion commander.  Chris’ cast of defenders of the free world consisted of a Flamboyant Agent, his Crackpot Inventor pal, Merry, and Kerry (two neutral and very effective Ninja), and some security guards.  The Episode was the “Escape”.  In this episode, the defender is in the attackers base and has to get out.  We decided to use the McGuffin, which in this episode, provided the Good guys with an extra gadget.

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The additional gadget was, of course, unnecessary with this cast.  The Crackpot Inventor provides them with all sorts of extra gadget pool abilities.  Including their ever present nerve gas that was used to again make most of the minions unhelpful.

This game was far closer than the previous one, however.  Early on one of the scene cards allowed the easy removal of one of the Ninja, who just sliced and diced their way through all opponents last time.  The board was small ( I really need to order more Sally 4th tiles) and provided a good deal more cover than last time.  The minions also experienced better dice luck which was helpful.  The spies only broke through in the last turn or two available in the episode, though by that time there was really no resistance left to stop them.

Another enjoyable episode of this very enjoyable and clever game.

 

Categories: 7TV, Crooked dice, Pulp, Spy Fi, Uncategorized | Tags: , , , | Leave a comment

Santa Claus Isn’t Coming to Town!

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Christmas ended up foiling our plans for the Williamsburg Legati meetings, but we finally got together just past new year’s day for our Christmas game of 7TV.  For those of you unaware, 7TV is Crooked Dice’s game for playing cult TV goodness.  Our game was a Spy-Fi game to rescue Santa Claus from the grasp of Dr. Maybe and the Greater Resistance and Interdiction of Nativity and Christmas Holidays, or GRINCH.  The game was played with 30 ratings a side, being limited to figures available in Chris’ two starter packs.  This was only our second game, and our first Spy-fi game, so I apologize for the figures, not all being painted yet.  Chris is working on it!

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The game was very one sided and went very badly for GRINCH from the start.  It was obvious that the minion force would benefit from close proximity to one another, thereby being able to make use of many of their star qualities.  Unfortunately, it also made them very susceptible to a nerve gas bomb the good guys brought with them!  This left them weakened, from which they never really recovered.

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This, and very poor dice luck which made the two Lady-Ninja pretty much indestructible.  They pretty much just sliced and diced their way through my minions who provided very little resistance for them.  Eventually, as it was late and we couldn’t possibly win and so we conceded defeat and Santa was released to the joy of little boys and girls everywhere!  Looks like Dr. Maybe is on the naughty list this year however…..

 

Categories: 7TV, Crooked dice, Uncategorized | Tags: , , , | Leave a comment

Christmas Loot!

Well, another Christmas has come and gone and we have done very well here at Cry Havoc!

I will begin with the required post.  For the last few years,l I have participated in the Secret Santa program organized by Catherine and Ian over at THE BLOG WITH NO NAME.  this is a lot of fun.  The way it works is a number of us wargaming bloggers share are information and post ideas of things we would like for about 15 GBP.  Catherine assigns us people in some unknown magical fashion and we secretly send our little packages to our assigned target.

My gift just arrived today, a little late.  I only mention this because one, my odd sense of humor finds it intriguing that these little guys were cast in England, sent off to Germany and then finally here to the United States!  They have yet to see battle but they are already well traveled.

Secondly, I have been informed that they were sent late due to a family illness at Christmas.  I wanted to share my hopes and wishes for the best of all health to you, whoever are.  I know some of the blogging community have been greatly challenged with illness this Christmas Season, and whether serious or slight I hope that you and yours are doing as well as you might.

What did I get?  20170105_231238

Two packs of fine Perry Brothers miniatures.  One Queen’s Rangers Command and one Queen’s Rangers Light Infantry.  these are destined to be the start of my new project, focussing on Benedict Arnold’ invasion of Virginia in 1781.  the Queen’s Rangers will my  Main Force for this Sharp Practice campaign using Dawns and Departures.  Thank for sending me these and thanks to Cath and Ian for continuing this Yule tradition!

I also received a number of things from Charlie Foxtrot Models.  The huge Georgian mansion, a porch house, the stone barn I have so long wanted and his pig sty.  I also received the driveway, pond and entrance gate to match the Georgian house.  More on these will appear here later.  These are mostly to be used for Chain of Command but I am sure some of them will find themselves serving double duty.

From Sally 4th, for my 7TV THE BEAT game, I have some new photorealistic row houses a Pub and Corner Store.  These are really nice and I am slowly seeing the Greendock take shape.

I am still awaiting my Blood and Plunder Kickstarter, which should arrive any day.  I know they are being fulfilled and look forward to getting mine with great anticipation.  Lastly, I have some more stuff from Colin at Charlie Foxtrot on its way, most notably his new Tidewater House that I linked to in my last post.  That is a project that I have been involved with and am very chuffed to see it come to fruition.  More on that here later as well.

Cheers, and Happy New Year!

Ron

 

Categories: Chain of Command, Charlie Foxtrot Models, Crooked dice, Secret Santa, Sharp Practice, Terrain, The Beat, Too Fat Lardies, Wargaming | Tags: , , , , , , , , | 1 Comment

One Bad Apple, a 7TV Episode — Williamsburg Legati

The club’s first encounter with 7TV

ONE BAD APPLE With DC Falstaff disguised as a member of the firm, the Beat unleashes a sudden raid. Unfortunately, it’s less of a surprise then expected. Is a member of the squad bent? DI Skelton has to find […]

via One Bad Apple, a 7TV Episode — Williamsburg Legati

Categories: 7TV, Crooked dice, Pulp, Uncategorized | Tags: , , , | Leave a comment

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